add accidental exit protection
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parent
ae6cc86bd4
commit
066c7f3305
94
assistant.py
94
assistant.py
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@ -302,49 +302,65 @@ def game_loop():
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print("Basic commands are:")
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print("(S)tart, (N)ext, (H)elp, (C)heck, (E)xit")
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while True:
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print("Waiting for your input:")
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command = input()
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command = command.lower()
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if command in ("a", "abort", "(a)bort"):
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abort_game(game, hint_giver, flag_checker)
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elif command in ("e", "exit"):
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abort_game(game, hint_giver, flag_checker)
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print("Exiting...")
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return
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elif command in ("s", "start", "(s)tart"):
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start_game(game, level_selector)
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elif command in ("n", "next", "(n)ext"):
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try:
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if game.level == 0:
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print("Can't continue, (S)tart the game first!")
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elif game.level == 5:
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print("Can't continue, you are on the last level!")
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print("Make sure to run (F)inish and (L)og your progress before exiting.")
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try:
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print("Waiting for your input:")
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command = input()
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command = command.lower()
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if command in ("a", "abort", "(a)bort"):
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abort_game(game, hint_giver, flag_checker)
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elif command in ("e", "exit"):
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abort_game(game, hint_giver, flag_checker)
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print("Exiting...")
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return
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elif command in ("s", "start", "(s)tart"):
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start_game(game, level_selector)
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elif command in ("n", "next", "(n)ext"):
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try:
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if game.level == 0:
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print("Can't continue, (S)tart the game first!")
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elif game.level == 5:
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print("Can't continue, you are on the last level!")
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print("Make sure to run (F)inish and (L)og your progress before exiting.")
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else:
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if check_flag(game.level, flag_checker):
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try_next_level(game, level_selector)
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except NoLevelFoundError as err:
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print("Error encountered: {}".format(err))
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elif command in ("f", "finish", "(f)inish"):
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if (not game.game_in_progress and not game.game_finished):
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print("Can't finish game, game was not started yet.")
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elif (not game.game_in_progress and game.game_finished):
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print("Can't finish game, game was already finished earlier.")
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else:
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if check_flag(game.level, flag_checker):
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try_next_level(game, level_selector)
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except NoLevelFoundError as err:
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print("Error encountered: {}".format(err))
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elif command in ("f", "finish", "(f)inish"):
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if (not game.game_in_progress and not game.game_finished):
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print("Can't finish game, game was not started yet.")
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elif (not game.game_in_progress and game.game_finished):
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print("Can't finish game, game was already finished earlier.")
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finish_game(game)
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elif command in ("i", "info", "information", "(i)nfo", "(i)nformation"):
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game.print_info()
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elif command in ("h", "help", "(h)elp"):
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print_help()
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elif command in ("c", "check", "(c)heck"):
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check_prerequisites()
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elif command in ("l", "log", "(l)og"):
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player_logging(game, hint_giver, flag_checker)
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elif command in ("t", "hint", "hin(t)"):
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give_hint(game, hint_giver)
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else:
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if check_flag(game.level, flag_checker):
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finish_game(game)
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elif command in ("i", "info", "information", "(i)nfo", "(i)nformation"):
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game.print_info()
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elif command in ("h", "help", "(h)elp"):
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print_help()
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elif command in ("c", "check", "(c)heck"):
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check_prerequisites()
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elif command in ("l", "log", "(l)og"):
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player_logging(game, hint_giver, flag_checker)
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elif command in ("t", "hint", "hin(t)"):
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give_hint(game, hint_giver)
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else:
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print("Unknown command. Enter another command or try (H)elp.")
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except EOFError:
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print("Unknown command. Enter another command or try (H)elp.")
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print("If you want to exit the assistant, please use the `exit` command.")
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except KeyboardInterrupt:
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print("You sent a keyboard interrupt to the program.")
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print("Would you like to exit? yes/no")
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confirmation = input()
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confirmation = confirmation.lower()
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if confirmation in ("y", "yes"):
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abort_game(game, hint_giver, flag_checker)
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print("Exiting...")
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return
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else:
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print("Not exiting. Continuing normal operation.")
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print("Next time, please use the `exit` command to exit.")
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if __name__ == "__main__":
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