fix finish bug
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parent
792b8905c2
commit
1702bdc73b
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@ -322,8 +322,13 @@ def game_loop():
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except NoLevelFoundError as err:
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except NoLevelFoundError as err:
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print("Error encountered: {}".format(err))
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print("Error encountered: {}".format(err))
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elif command in ("f", "finish", "(f)inish"):
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elif command in ("f", "finish", "(f)inish"):
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if check_flag(game.level, flag_checker):
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if (not game.game_in_progress and not game.game_finished):
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finish_game(game)
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print("Can't finish game, game was not started yet.")
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elif (not game.game_in_progress and game.game_finished):
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print("Can't finish game, game was already finished earlier.")
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else:
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if check_flag(game.level, flag_checker):
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finish_game(game)
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elif command in ("i", "info", "information", "(i)nfo", "(i)nformation"):
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elif command in ("i", "info", "information", "(i)nfo", "(i)nformation"):
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game.print_info()
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game.print_info()
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elif command in ("h", "help", "(h)elp"):
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elif command in ("h", "help", "(h)elp"):
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