rename dumps to logs
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43ebb0795d
commit
6eec74d007
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@ -149,14 +149,15 @@ class Game:
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def abort_game(self):
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"""Abort game and reset attributes to their default state.
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If a 'dumps' subfolder exists, also dumps the current game log
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If a /logs subfolder exists, also logs the current game log
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to a file before aborting."""
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try:
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if os.path.isdir("dumps"):
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self.dump_to_file("dumps/aborted_game" + str(time.time()))
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if os.path.isdir("logs"):
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self.log_to_file("logs/aborted_game" + str(time.time()))
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except OSError as err:
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# print("Failed to save game log.")
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# print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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pass
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subprocess.run(["vagrant", "destroy", "-f"], cwd=self.game_directory)
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self.load_times = []
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self.solving_times = []
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@ -174,8 +175,8 @@ class Game:
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with open(filename) as f:
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self.level_mapping = yaml.load(f, Loader=yaml.FullLoader)
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def dump_to_file(self, filename): # raise OSError when file can't be opened
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"""Dump the current game state and logs into a YAML file."""
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def log_to_file(self, filename): # raise OSError when file can't be opened
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"""Log the current game state and logs into a YAML file."""
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with open(filename, 'w') as f:
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yaml.dump(self, f)
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23
assistant.py
23
assistant.py
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@ -15,7 +15,7 @@ def print_help():
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print("(N)ext - advances to the next level. Asks for branch when applicable.")
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print("(F)inish - when on the last level, finishes the game and logs end time.")
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print("(I)nfo - displays info about current run - Level number and name.")
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print("(D)ump - dump (save) the information about the game into a file.")
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print("(L)og - log (save) the information about the game into a file.")
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print("Helper functions:")
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print("(H)elp - explains all commands on the screen.")
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print("(C)heck - checks if prerequisites to run the game are installed.")
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@ -92,19 +92,19 @@ def game_loop():
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(N)ext - advances to the next level. Asks for branch when applicable.
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(F)inish - when on the last level, finishes the game and logs end time.
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(I)nfo - displays info about current run - Level number and name.
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(D)ump - dump (save) the information about the game into a file.
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(L)og - log (save) the information about the game into a file.
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Helper functions:
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(H)elp - explains all commands on the screen.
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(C)heck - checks if prerequisites to run the game are installed.
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"""
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if not os.path.isdir("dumps"):
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if not os.path.isdir("logs"):
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try:
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os.mkdir("dumps")
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os.mkdir("logs")
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except FileExistsError:
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pass #directory already exists, all OK
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except OSError as err:
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print("Error encountered while creating the /dumps subfolder for save data:")
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print("Error encountered while creating the /logs subfolder for save data:")
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print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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print("If not fixed, saving game data might not be possible.")
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try:
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@ -182,19 +182,20 @@ def game_loop():
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print_help()
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elif command in ("c", "check"):
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check_prerequisites()
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elif command in ("d", "dump"):
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if os.path.exists("dumps/game_dump.yml"):
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print("It appears that there is already a game dump.")
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elif command in ("l", "log"):
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if os.path.exists("logs/game_log.yml"):
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print("It appears that there is already a saved game log.")
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print("Write 'yes' to overwrite it.")
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confirmation = input()
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confirmation = confirmation.lower()
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if (confirmation == "yes"):
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print("Overwriting dump file...")
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game.dump_to_file("dumps/game_dump.yml")
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print("Overwriting file...")
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game.log_to_file("logs/game_log.yml")
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else:
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print("File not overwritten.")
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else:
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game.dump_to_file("dumps/game_dump.yml")
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print("Writing file...")
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game.log_to_file("logs/game_log.yml")
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else:
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print("Unknown command. Enter another command or try (H)elp.")
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