add hint info, accept moved levels.yml
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parent
05e34a07ad
commit
9274b957cf
19
assistant.py
19
assistant.py
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@ -16,6 +16,7 @@ def print_help():
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print("(S)tart - starts a new run of the adaptive game, if one isn't in progress.")
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print("(S)tart - starts a new run of the adaptive game, if one isn't in progress.")
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print("(N)ext - advances to the next level. Asks for branch when applicable.")
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print("(N)ext - advances to the next level. Asks for branch when applicable.")
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print("(F)inish - when on the last level, finishes the game and logs end time.")
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print("(F)inish - when on the last level, finishes the game and logs end time.")
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print("hin(T) - ask for hints, read previously given hints.")
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print("(I)nfo - displays info about current run - Level number and name.")
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print("(I)nfo - displays info about current run - Level number and name.")
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print("(L)og - log (save) the information about the game into a file.")
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print("(L)og - log (save) the information about the game into a file.")
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print("Helper functions:")
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print("Helper functions:")
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@ -129,12 +130,14 @@ def game_loop():
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(E)xit - aborts run, then exits the assistant.
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(E)xit - aborts run, then exits the assistant.
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(S)tart - starts a new run of the adaptive game, if one isn't in progress.
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(S)tart - starts a new run of the adaptive game, if one isn't in progress.
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(N)ext - advances to the next level. Asks for branch when applicable.
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(N)ext - advances to the next level. Asks for branch when applicable.
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hin(T) - ask for hints, read previously given hints.
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(F)inish - when on the last level, finishes the game and logs end time.
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(F)inish - when on the last level, finishes the game and logs end time.
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(I)nfo - displays info about current run - Level number and name.
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(I)nfo - displays info about current run - Level number and name.
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(L)og - log (save) the information about the game into a file.
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(L)og - log (save) the information about the game into a file.
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Helper functions:
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Helper functions:
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(H)elp - explains all commands on the screen.
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(H)elp - explains all commands on the screen.
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(C)heck - checks if prerequisites to run the game are installed.
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(C)heck - checks if prerequisites to run the game are installed.
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"""
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"""
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if not os.path.isdir("logs"):
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if not os.path.isdir("logs"):
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@ -147,18 +150,25 @@ def game_loop():
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print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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print("If not fixed, saving game data might not be possible.")
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print("If not fixed, saving game data might not be possible.")
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try:
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try:
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game = Game("levels.yml", "../game")
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game = Game("resources/levels.yml", "../game")
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except OSError as err:
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except OSError as err:
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print("Error encountered while setting up the game object.")
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print("Error encountered while setting up the game object.")
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print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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print("(Most likely, `levels.yml` file couldn't be read.")
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print("(Most likely, `resources/levels.yml` file couldn't be read.")
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print("Make sure it is in the folder, and readable.")
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print("Make sure it is in the folder, and readable.")
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hint_giver = HintGiver("resources/hints.yml")
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try:
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hint_giver = HintGiver("resources/hints.yml")
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except OSError as err:
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print("Error encountered while setting up the hint giver.")
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print("Error number: {}, Error text: {}".format(err.errno, err.strerror))
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print("(Most likely, `resources/hints.yml` file couldn't be read.")
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print("Make sure it is in the folder, and readable.")
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print("Welcome to the adaptive game assistant.")
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print("Welcome to the adaptive game assistant.")
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print("Basic commands are:")
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print("Basic commands are:")
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print("(S)tart, (N)ext, (H)elp, (C)heck, (E)xit")
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print("(S)tart, (N)ext, (H)elp, (C)heck, (E)xit")
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while True:
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while True:
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print("Waiting for next input:")
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print("Waiting for your input:")
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command = input()
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command = input()
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command = command.lower()
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command = command.lower()
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if command in ("a", "abort"):
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if command in ("a", "abort"):
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@ -212,7 +222,6 @@ def game_loop():
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print("Make sure to run (F)inish and (L)og your progress before exiting.")
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print("Make sure to run (F)inish and (L)og your progress before exiting.")
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except NoLevelFoundError as err:
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except NoLevelFoundError as err:
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print("Error encountered: {}".format(err))
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print("Error encountered: {}".format(err))
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elif command in ("f", "finish"):
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elif command in ("f", "finish"):
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if game.finish_game():
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if game.finish_game():
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print("Game finished, total time saved!")
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print("Game finished, total time saved!")
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