remove trailing whitespaces etc
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				| @ -69,7 +69,7 @@ class Game: | ||||
|             return False | ||||
|         self.game_in_progress = True | ||||
|         self.level = 1 | ||||
|         self.level_log.append("level1") # add level 1 to log | ||||
|         self.level_log.append("level1")  # add level 1 to log | ||||
|         start_time = time.time() | ||||
|         subprocess.run(["vagrant", "up"], cwd=self.game_directory, | ||||
|                        env=dict(os.environ, ANSIBLE_ARGS='--tags \"setup\"')) | ||||
| @ -204,7 +204,7 @@ class Game: | ||||
|         if (not self.game_in_progress and not self.game_finished): | ||||
|             print("Game is not yet started.") | ||||
|         else: | ||||
|             if (self.game_in_progress): #in progress implies not finished | ||||
|             if (self.game_in_progress):  # in progress implies not finished | ||||
|                 if (self.branch): | ||||
|                     print("Game in progress. Level:{} Branch:{}".format(self.level, self.branch)) | ||||
|                 else: | ||||
|  | ||||
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