add shops context, clothes and users-clothes

users-clothes is a many-to-many unique relationship
This commit is contained in:
Lili (Tlapka) 2021-06-28 16:32:25 +02:00
parent 28823a6972
commit 4f8b87a2d9
14 changed files with 454 additions and 0 deletions

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@ -8,6 +8,7 @@ defmodule PokemonCouture.Accounts.User do
field :password, :string, virtual: true field :password, :string, virtual: true
field :hashed_password, :string field :hashed_password, :string
field :confirmed_at, :naive_datetime field :confirmed_at, :naive_datetime
many_to_many :clothes, PokemonCouture.Shops.Clothes, join_through: "ownerships", unique: :true
timestamps() timestamps()
end end

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@ -0,0 +1,104 @@
defmodule PokemonCouture.Shops do
@moduledoc """
The Shops context.
"""
import Ecto.Query, warn: false
alias PokemonCouture.Repo
alias PokemonCouture.Shops.Clothes
@doc """
Returns the list of clothes.
## Examples
iex> list_clothes()
[%Clothes{}, ...]
"""
def list_clothes do
Repo.all(Clothes)
end
@doc """
Gets a single clothes.
Raises `Ecto.NoResultsError` if the Clothes does not exist.
## Examples
iex> get_clothes!(123)
%Clothes{}
iex> get_clothes!(456)
** (Ecto.NoResultsError)
"""
def get_clothes!(id), do: Repo.get!(Clothes, id)
@doc """
Creates a clothes.
## Examples
iex> create_clothes(%{field: value})
{:ok, %Clothes{}}
iex> create_clothes(%{field: bad_value})
{:error, %Ecto.Changeset{}}
"""
def create_clothes(attrs \\ %{}) do
%Clothes{}
|> Clothes.changeset(attrs)
|> Repo.insert()
end
@doc """
Updates a clothes.
## Examples
iex> update_clothes(clothes, %{field: new_value})
{:ok, %Clothes{}}
iex> update_clothes(clothes, %{field: bad_value})
{:error, %Ecto.Changeset{}}
"""
def update_clothes(%Clothes{} = clothes, attrs) do
clothes
|> Clothes.changeset(attrs)
|> Repo.update()
end
@doc """
Deletes a clothes.
## Examples
iex> delete_clothes(clothes)
{:ok, %Clothes{}}
iex> delete_clothes(clothes)
{:error, %Ecto.Changeset{}}
"""
def delete_clothes(%Clothes{} = clothes) do
Repo.delete(clothes)
end
@doc """
Returns an `%Ecto.Changeset{}` for tracking clothes changes.
## Examples
iex> change_clothes(clothes)
%Ecto.Changeset{data: %Clothes{}}
"""
def change_clothes(%Clothes{} = clothes, attrs \\ %{}) do
Clothes.changeset(clothes, attrs)
end
end

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@ -0,0 +1,20 @@
defmodule PokemonCouture.Shops.Clothes do
use Ecto.Schema
import Ecto.Changeset
schema "clothes" do
field :game, :string
field :location, :string
field :name, :string
many_to_many :users, PokemonCouture.Accounts.User, join_through: "ownerships", unique: :true
timestamps()
end
@doc false
def changeset(clothes, attrs) do
clothes
|> cast(attrs, [:name, :location, :game])
|> validate_required([:name, :location, :game])
end
end

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@ -0,0 +1,62 @@
defmodule PokemonCoutureWeb.ClothesController do
use PokemonCoutureWeb, :controller
alias PokemonCouture.Shops
alias PokemonCouture.Shops.Clothes
def index(conn, _params) do
clothes = Shops.list_clothes()
render(conn, "index.html", clothes: clothes)
end
def new(conn, _params) do
changeset = Shops.change_clothes(%Clothes{})
render(conn, "new.html", changeset: changeset)
end
def create(conn, %{"clothes" => clothes_params}) do
case Shops.create_clothes(clothes_params) do
{:ok, clothes} ->
conn
|> put_flash(:info, "Clothes created successfully.")
|> redirect(to: Routes.clothes_path(conn, :show, clothes))
{:error, %Ecto.Changeset{} = changeset} ->
render(conn, "new.html", changeset: changeset)
end
end
def show(conn, %{"id" => id}) do
clothes = Shops.get_clothes!(id)
render(conn, "show.html", clothes: clothes)
end
def edit(conn, %{"id" => id}) do
clothes = Shops.get_clothes!(id)
changeset = Shops.change_clothes(clothes)
render(conn, "edit.html", clothes: clothes, changeset: changeset)
end
def update(conn, %{"id" => id, "clothes" => clothes_params}) do
clothes = Shops.get_clothes!(id)
case Shops.update_clothes(clothes, clothes_params) do
{:ok, clothes} ->
conn
|> put_flash(:info, "Clothes updated successfully.")
|> redirect(to: Routes.clothes_path(conn, :show, clothes))
{:error, %Ecto.Changeset{} = changeset} ->
render(conn, "edit.html", clothes: clothes, changeset: changeset)
end
end
def delete(conn, %{"id" => id}) do
clothes = Shops.get_clothes!(id)
{:ok, _clothes} = Shops.delete_clothes(clothes)
conn
|> put_flash(:info, "Clothes deleted successfully.")
|> redirect(to: Routes.clothes_path(conn, :index))
end
end

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@ -20,6 +20,7 @@ defmodule PokemonCoutureWeb.Router do
pipe_through :browser pipe_through :browser
get "/", PageController, :index get "/", PageController, :index
resources "/clothes", ClothesController
end end
# Other scopes may use custom stacks. # Other scopes may use custom stacks.

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@ -0,0 +1,5 @@
<h1>Edit Clothes</h1>
<%= render "form.html", Map.put(assigns, :action, Routes.clothes_path(@conn, :update, @clothes)) %>
<span><%= link "Back", to: Routes.clothes_path(@conn, :index) %></span>

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@ -0,0 +1,23 @@
<%= form_for @changeset, @action, fn f -> %>
<%= if @changeset.action do %>
<div class="alert alert-danger">
<p>Oops, something went wrong! Please check the errors below.</p>
</div>
<% end %>
<%= label f, :name %>
<%= text_input f, :name %>
<%= error_tag f, :name %>
<%= label f, :location %>
<%= text_input f, :location %>
<%= error_tag f, :location %>
<%= label f, :game %>
<%= text_input f, :game %>
<%= error_tag f, :game %>
<div>
<%= submit "Save" %>
</div>
<% end %>

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@ -0,0 +1,30 @@
<h1>Listing Clothes</h1>
<table>
<thead>
<tr>
<th>Name</th>
<th>Location</th>
<th>Game</th>
<th></th>
</tr>
</thead>
<tbody>
<%= for clothes <- @clothes do %>
<tr>
<td><%= clothes.name %></td>
<td><%= clothes.location %></td>
<td><%= clothes.game %></td>
<td>
<span><%= link "Show", to: Routes.clothes_path(@conn, :show, clothes) %></span>
<span><%= link "Edit", to: Routes.clothes_path(@conn, :edit, clothes) %></span>
<span><%= link "Delete", to: Routes.clothes_path(@conn, :delete, clothes), method: :delete, data: [confirm: "Are you sure?"] %></span>
</td>
</tr>
<% end %>
</tbody>
</table>
<span><%= link "New Clothes", to: Routes.clothes_path(@conn, :new) %></span>

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@ -0,0 +1,5 @@
<h1>New Clothes</h1>
<%= render "form.html", Map.put(assigns, :action, Routes.clothes_path(@conn, :create)) %>
<span><%= link "Back", to: Routes.clothes_path(@conn, :index) %></span>

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@ -0,0 +1,23 @@
<h1>Show Clothes</h1>
<ul>
<li>
<strong>Name:</strong>
<%= @clothes.name %>
</li>
<li>
<strong>Location:</strong>
<%= @clothes.location %>
</li>
<li>
<strong>Game:</strong>
<%= @clothes.game %>
</li>
</ul>
<span><%= link "Edit", to: Routes.clothes_path(@conn, :edit, @clothes) %></span>
<span><%= link "Back", to: Routes.clothes_path(@conn, :index) %></span>

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@ -0,0 +1,3 @@
defmodule PokemonCoutureWeb.ClothesView do
use PokemonCoutureWeb, :view
end

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@ -0,0 +1,21 @@
defmodule PokemonCouture.Repo.Migrations.CreateClothes do
use Ecto.Migration
def change do
create table(:clothes) do
add :name, :string
add :location, :string
add :game, :string
timestamps()
end
create table(:ownerships, primary_key: false) do
add :user_id, references(:users)
add :clothes_id, references(:clothes)
end
create unique_index(:ownerships, [:user_id, :clothes_id])
end
end

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@ -0,0 +1,68 @@
defmodule PokemonCouture.ShopsTest do
use PokemonCouture.DataCase
alias PokemonCouture.Shops
describe "clothes" do
alias PokemonCouture.Shops.Clothes
@valid_attrs %{game: "some game", location: "some location", name: "some name"}
@update_attrs %{game: "some updated game", location: "some updated location", name: "some updated name"}
@invalid_attrs %{game: nil, location: nil, name: nil}
def clothes_fixture(attrs \\ %{}) do
{:ok, clothes} =
attrs
|> Enum.into(@valid_attrs)
|> Shops.create_clothes()
clothes
end
test "list_clothes/0 returns all clothes" do
clothes = clothes_fixture()
assert Shops.list_clothes() == [clothes]
end
test "get_clothes!/1 returns the clothes with given id" do
clothes = clothes_fixture()
assert Shops.get_clothes!(clothes.id) == clothes
end
test "create_clothes/1 with valid data creates a clothes" do
assert {:ok, %Clothes{} = clothes} = Shops.create_clothes(@valid_attrs)
assert clothes.game == "some game"
assert clothes.location == "some location"
assert clothes.name == "some name"
end
test "create_clothes/1 with invalid data returns error changeset" do
assert {:error, %Ecto.Changeset{}} = Shops.create_clothes(@invalid_attrs)
end
test "update_clothes/2 with valid data updates the clothes" do
clothes = clothes_fixture()
assert {:ok, %Clothes{} = clothes} = Shops.update_clothes(clothes, @update_attrs)
assert clothes.game == "some updated game"
assert clothes.location == "some updated location"
assert clothes.name == "some updated name"
end
test "update_clothes/2 with invalid data returns error changeset" do
clothes = clothes_fixture()
assert {:error, %Ecto.Changeset{}} = Shops.update_clothes(clothes, @invalid_attrs)
assert clothes == Shops.get_clothes!(clothes.id)
end
test "delete_clothes/1 deletes the clothes" do
clothes = clothes_fixture()
assert {:ok, %Clothes{}} = Shops.delete_clothes(clothes)
assert_raise Ecto.NoResultsError, fn -> Shops.get_clothes!(clothes.id) end
end
test "change_clothes/1 returns a clothes changeset" do
clothes = clothes_fixture()
assert %Ecto.Changeset{} = Shops.change_clothes(clothes)
end
end
end

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@ -0,0 +1,88 @@
defmodule PokemonCoutureWeb.ClothesControllerTest do
use PokemonCoutureWeb.ConnCase
alias PokemonCouture.Shops
@create_attrs %{game: "some game", location: "some location", name: "some name"}
@update_attrs %{game: "some updated game", location: "some updated location", name: "some updated name"}
@invalid_attrs %{game: nil, location: nil, name: nil}
def fixture(:clothes) do
{:ok, clothes} = Shops.create_clothes(@create_attrs)
clothes
end
describe "index" do
test "lists all clothes", %{conn: conn} do
conn = get(conn, Routes.clothes_path(conn, :index))
assert html_response(conn, 200) =~ "Listing Clothes"
end
end
describe "new clothes" do
test "renders form", %{conn: conn} do
conn = get(conn, Routes.clothes_path(conn, :new))
assert html_response(conn, 200) =~ "New Clothes"
end
end
describe "create clothes" do
test "redirects to show when data is valid", %{conn: conn} do
conn = post(conn, Routes.clothes_path(conn, :create), clothes: @create_attrs)
assert %{id: id} = redirected_params(conn)
assert redirected_to(conn) == Routes.clothes_path(conn, :show, id)
conn = get(conn, Routes.clothes_path(conn, :show, id))
assert html_response(conn, 200) =~ "Show Clothes"
end
test "renders errors when data is invalid", %{conn: conn} do
conn = post(conn, Routes.clothes_path(conn, :create), clothes: @invalid_attrs)
assert html_response(conn, 200) =~ "New Clothes"
end
end
describe "edit clothes" do
setup [:create_clothes]
test "renders form for editing chosen clothes", %{conn: conn, clothes: clothes} do
conn = get(conn, Routes.clothes_path(conn, :edit, clothes))
assert html_response(conn, 200) =~ "Edit Clothes"
end
end
describe "update clothes" do
setup [:create_clothes]
test "redirects when data is valid", %{conn: conn, clothes: clothes} do
conn = put(conn, Routes.clothes_path(conn, :update, clothes), clothes: @update_attrs)
assert redirected_to(conn) == Routes.clothes_path(conn, :show, clothes)
conn = get(conn, Routes.clothes_path(conn, :show, clothes))
assert html_response(conn, 200) =~ "some updated game"
end
test "renders errors when data is invalid", %{conn: conn, clothes: clothes} do
conn = put(conn, Routes.clothes_path(conn, :update, clothes), clothes: @invalid_attrs)
assert html_response(conn, 200) =~ "Edit Clothes"
end
end
describe "delete clothes" do
setup [:create_clothes]
test "deletes chosen clothes", %{conn: conn, clothes: clothes} do
conn = delete(conn, Routes.clothes_path(conn, :delete, clothes))
assert redirected_to(conn) == Routes.clothes_path(conn, :index)
assert_error_sent 404, fn ->
get(conn, Routes.clothes_path(conn, :show, clothes))
end
end
end
defp create_clothes(_) do
clothes = fixture(:clothes)
%{clothes: clothes}
end
end