177 lines
4.0 KiB
Elixir
177 lines
4.0 KiB
Elixir
defmodule PokemonCouture.Shops do
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@moduledoc """
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The Shops context.
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"""
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import Ecto.Query, warn: false
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alias PokemonCouture.Repo
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alias PokemonCouture.Shops.Clothes
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@doc """
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Returns the list of clothes.
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## Examples
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iex> list_clothes()
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[%Clothes{}, ...]
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"""
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def list_clothes do
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Repo.all(Clothes)
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end
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@doc """
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Returns the list of clothes with owners preloaded.
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"""
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def list_clothes_with_owners do
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Repo.all(from c in Clothes, preload: [:users])
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end
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@doc """
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Gets a single clothes.
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Raises `Ecto.NoResultsError` if the Clothes does not exist.
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## Examples
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iex> get_clothes!(123)
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%Clothes{}
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iex> get_clothes!(456)
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** (Ecto.NoResultsError)
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"""
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def get_clothes!(id), do: Repo.get!(Clothes, id)
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@doc """
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Creates a clothes.
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## Examples
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iex> create_clothes(%{field: value})
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{:ok, %Clothes{}}
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iex> create_clothes(%{field: bad_value})
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{:error, %Ecto.Changeset{}}
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"""
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def create_clothes(attrs \\ %{}) do
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%Clothes{}
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|> Clothes.changeset(attrs)
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|> Repo.insert()
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end
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@doc """
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Updates a clothes.
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## Examples
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iex> update_clothes(clothes, %{field: new_value})
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{:ok, %Clothes{}}
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iex> update_clothes(clothes, %{field: bad_value})
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{:error, %Ecto.Changeset{}}
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"""
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def update_clothes(%Clothes{} = clothes, attrs) do
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clothes
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|> Clothes.changeset(attrs)
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|> Repo.update()
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end
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@doc """
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Deletes a clothes.
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## Examples
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iex> delete_clothes(clothes)
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{:ok, %Clothes{}}
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iex> delete_clothes(clothes)
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{:error, %Ecto.Changeset{}}
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"""
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def delete_clothes(%Clothes{} = clothes) do
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Repo.delete(clothes)
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end
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@doc """
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Returns an `%Ecto.Changeset{}` for tracking clothes changes.
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## Examples
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iex> change_clothes(clothes)
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%Ecto.Changeset{data: %Clothes{}}
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"""
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def change_clothes(%Clothes{} = clothes, attrs \\ %{}) do
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Clothes.changeset(clothes, attrs)
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end
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@doc """
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Adds a new owner to a piece of clothing.
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"""
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def add_owner(clothes, user) do
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clothes
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|> Ecto.Changeset.change()
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|> Ecto.Changeset.put_assoc(:users, [user | clothes.users])
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|> Repo.update!()
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end
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@doc """
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Removes an owner from a piece of clothing.
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"""
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def remove_owner(clothes, user) do
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clothes
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|> Ecto.Changeset.change()
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|> Ecto.Changeset.put_assoc(:users, List.delete(clothes.users, user))
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|> Repo.update!()
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end
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@doc """
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Creates a a shop map.
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%{location -> %{type -> [clothes_of_loc_and_type]}}
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"""
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def create_shop_map() do
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Enum.reduce(list_clothes_with_owners(), %{}, &sort_clothes_to_map/2)
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end
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defp sort_clothes_to_map(clothes, map) do
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case map[clothes.location] do
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nil ->
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Map.put(map, clothes.location, %{clothes.type => [clothes]})
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map_of_clothes when is_map(map_of_clothes) ->
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map_of_clothes = case map_of_clothes[clothes.type] do
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nil ->
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Map.put(map_of_clothes, clothes.type, [clothes])
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list_of_clothes when is_list(list_of_clothes) ->
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Map.put(map_of_clothes, clothes.type, [clothes | list_of_clothes])
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end
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Map.put(map, clothes.location, map_of_clothes)
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end
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end
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defp assign_clothespiece_to_map(clothes, map) do
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case map[clothes.name] do
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nil ->
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Map.put(map, clothes.name, [clothes])
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list_of_clothes when is_list(list_of_clothes) ->
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Map.put(map, clothes.name, [clothes | list_of_clothes])
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end
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end
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@doc """
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Sorts inner maps created with create_shop_map(),
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putting each in a different map by clothes name, then sorting by game name.
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Resulting big map: %{location -> %{type -> %{name -> sorted_list_of_clothes}}}
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"""
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def inner_map_creator({type, list}, acc) do
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clothes_map = Enum.reduce(list, %{}, &assign_clothespiece_to_map/2)
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clothes_map = for {shop, map} <- clothes_map
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do {shop, Enum.sort_by(map, fn %Clothes{game: game} -> game end)}
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end
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Map.put(acc, type, clothes_map)
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end
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end
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