This bot is currently in-development. The goal is to have an experience similar
to [Twitch channel points](https://help.twitch.tv/s/article/viewer-channel-point-guide), while making use of [Owncast webhooks](https://owncast.online/thirdparty/webhooks/) and especially
Besides redeems, Tlapbot has a few other commands:
-`!help` sends a help string in the chat, explaining how tlapbot works.
-`!points` shows a chatter how many points they have.
-`!name_update` is a special debug command, to be used with the user's name displays wrong in the redeem dashboard. Normally, it shouldn't have to be used at all, as display names get updated automatically when the bot is running.
Then, Tlapbot automatically adds a command for each redeem in the redeem file.
### Tlapbot redeems types
Tlapbot currently supports three different redeem types.
#### List
List redeems are basic redeems, most similar to the ones on Twitch.
Every time a chatter redeems a List redeem, the redeem gets added to the list of recent redeems with a timestamp, similar to how redeems on Twitch get added to the [Twitch redeem queue](https://help.twitch.tv/s/article/making-the-most-of-channel-points?language=en_US#manage).
Unlike the Note redeems, chatters can't write messages to send along with their List redeems, so make sure the redeem makes sense on its own, like "stop talking for one minute", or "drop your weapon", etc.
#### Note
Note redeems are like List redeems, they get added to the list of recent redeems.
Unlike the List redeems, chatters can add a message to their Note redeems, so this is the ideal type for open-ended redeems like "choose what character I play as next", "choose what song to play next", etc.
#### Counter
Counter is a unique redeem type, in that it doesn't show up in the list of recent redeems, and counters don't list the people who redeemed them. This redeem type is good for any rewards or incentives where the important thing isn't "who redeemed it?" but rather "how many people redeemed it?"
Instead, the tlapbot dashboard keeps a number for each "counter", and each redeems adds +1 to it.
Counter redeems can be used to gauge interest, tally up votes, or to keep track of how many emotes should be added to the OBS stream window.
Since External Actions require a secure https connection (for the tlapbot dashboard to work), you will need to set up a reverse proxy for tlapbot on your server. I'm not including a lot of information about it here, since I'm assuming you have some knowledge of the topic since you set up your own Owncast instance.
If you don't, the Owncast documentation about SSL and Reverse proxying is here: https://owncast.online/docs/sslproxies/
If your followed the [Owncast recommendation to use Caddy](https://owncast.online/docs/sslproxies/caddy/) you'd only need to include this in your caddyfile to make the tlapbot dashboard work:
```
MyTlapbotServer.com {
reverse_proxy localhost:8000
}
```
then MyTlapbotServer.com/owncastWebhook is the URL for webhooks,
and MyTlapbotServer.com/dashboard is the URL for the dashboard.
(And, obviously, you'd need to own the MyTlapbotServer.com domain, and have an A record pointing to your server's IP address.)
Using the flask debug server for running apps for non-development purposes is not recommended. Rather, you should be using a proper Python WSGI server.
On my own live owncast instance, I use gunicorn.
Install gunicorn (if you don't have it installed):
**⚠️WARNING:** Because of the way the scheduler is initialized in the project,
I recommend running tlapbot with only one gunicorn worker. (`-w 1`)
If you use multiple workers, each worker sets up its own scheduler, and then users
get given points by each worker. (So running the app with `-w 4` means users get four times as many points than listed in the config.)
I'd like to fix this shortcoming of tlapbot at some point in the future (so that it can take advantage of extra workers), but for now it's broken like this.
## Configuration files
### config.py
Values you can include in `config.py` to change how the bot behaves.
`redeems.py` is a file where you define all your custom redeems. Tlapbot will work without it, but it will load a few default, generic redeems from `tlapbot/default_redeems.py`.
(`redeems.py` should be in the instance folder: `/instance/redeems.py` for folder install.)
#### Default `redeems.py`:
```python
REDEEMS={
"hydrate": {"price": 60, "type": "list"},
"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
`redeems.py` is a config file with just a `REDEEMS` key, that assigns a dictionary of redeems to it.
Each dictionary entry is a redeem, and the dictionary keys are strings that decides the chat command for the redeem. The value is another dictionary that needs to have entries for `"price"`, `"type"` and optionally `"info"`.
-`"price"` value should be an integer that decides how many points the redeem will cost.
-`"type"` value should be either `"list"`, `"counter"` or `"note"`. This decided the redeem's type, and whether it will show up as a counter at the top of the dashboard or as an entry in the "recent redeems" chart.
-`"info"` value should be a string that describes what the command does. It's optional, but I recommend writing one for all `"list"` and `"note"` redeems (so that chatters know that they should write a note).