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7 changed files with 47 additions and 78 deletions

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@ -265,16 +265,6 @@ python -m flask refresh-milestones
```
Running this command shouldn't reset progress on milestones that are already in the database
and are still in the redeems file.
#### reset-milestone
Resets progress on a milestone, but only if the milestone had been completed.
```bash
python -m flask reset-milestone milestone
```
#### hard-reset-milestone
Resets progress on a milestone, regardless of completion status.
```bash
python -m flask hard-reset-milestone milestone
```
## Configuration files
Configuration files should be in the instance folder. For folder installation of tlapbot,
that's `instance/` from the root of the Github repository.
@ -323,21 +313,18 @@ REDEEMS={
"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
"request": {"price": 100, "type": "note", "info": "Request a level, gamemode, skin, etc."},
"go_nap": {"goal": 1000, "type": "milestone", "info": "Streamer will go nap when the goal is reached."},
"go_nap": {"price": 1, "type": "milestone", "info": "Streamer will go nap when the goal is reached.", "goal": 1000},
"inactive": {"price": 100, "type": "note", "info": "Example redeem that is inactive by default", "category": ["inactive"]}
}
```
#### File format
`redeems.py` is a config file with just a `REDEEMS` key, that assigns a dictionary of redeems to it.
Each dictionary entry is a redeem, and the dictionary keys are strings that decides the chat command for the redeem.
The value is another dictionary that needs to have an entry for `"type"` and
an entry for `"price"` for non-milestones or `"goal"` for milestones.
Optionally, each redeem can also have `"info"` and `"category"` entries.
Each dictionary entry is a redeem, and the dictionary keys are strings that decides the chat command for the redeem. The value is another dictionary that needs to have entries for `"price"`, `"type"` and optionally `"info"` and `"category"`. If the `"type"` is `"milestone"`, there's an additional required `"goal"` field as well.
- `"price"` value should be an integer that decides how many points the redeem will cost. Milestone redeems don't use the `"price"` value, they instead need to have a `"goal"`.
- `"goal"` is a required field for milestone goals. It should be an integer, deciding the amount of points required to complete the milestone.
- `"price"` value should be an integer that decides how many points the redeem will cost. For milestone redeems, `"price"` determines minimum bid.
- `"type"` value should be either `"list"`, `"counter"`, `"note"` or `"milestone"`. This decided the redeem's type, and whether it will show up as a counter at the top of the dashboard or as an entry in the "recent redeems" chart.
- `"info"` value should be a string that describes what the command does. It's optional, but I recommend writing one for all `"list"`, `"note"` and `"milestone"` redeems (so that chatters know what they're redeeming and whether they should leave a note).
- `"info"` value should be a string that describes what the command does. It's optional, but I recommend writing one for all `"list"` and `"note"` redeems (so that chatters know that they should write a note).
- `"goal"` is a required field for milestone goals. It should be an integer, deciding the amount of points required to complete the milestone.
- `"category"` is an optional list of strings, the categories the redeem is in.
If a category from the list is in `ACTIVE_CATEGORIES` from `config.py`,
then the redeem will be active. It will not be active if none of the categories

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@ -2,7 +2,7 @@ from setuptools import find_packages, setup
setup(
name='tlapbot',
version='1.2.1',
version='1.2.0',
packages=find_packages(),
include_package_data=True,
install_requires=[

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@ -49,8 +49,6 @@ def create_app(test_config=None):
app.cli.add_command(db.refresh_counters_command)
app.cli.add_command(db.refresh_and_clear_command)
app.cli.add_command(db.refresh_milestones_command)
app.cli.add_command(db.reset_milestone_command)
app.cli.add_command(db.hard_reset_milestone_command)
# scheduler job for giving points to users
def proxy_job():

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@ -35,8 +35,6 @@ def insert_counters(db):
db.commit()
except sqlite3.Error as e:
print("Failed inserting counters to db:", e.args[0])
return False
return True
def init_db():
@ -45,8 +43,7 @@ def init_db():
with current_app.open_resource('schema.sql') as f:
db.executescript(f.read().decode('utf8'))
if insert_counters(db):
return True
insert_counters(db)
def clear_redeem_queue():
@ -62,8 +59,6 @@ def clear_redeem_queue():
db.commit()
except sqlite3.Error as e:
print("Error occured deleting redeem queue:", e.args[0])
return False
return True
def refresh_counters():
@ -74,9 +69,7 @@ def refresh_counters():
db.commit()
except sqlite3.Error as e:
print("Error occured deleting old counters:", e.args[0])
return False
if insert_counters(db):
return True
insert_counters(db)
def refresh_milestones():
@ -97,7 +90,6 @@ def refresh_milestones():
db.commit()
except sqlite3.Error as e:
print("Failed deleting old milestones from db:", e.args[0])
return False
# add new milestones
try:
@ -122,29 +114,26 @@ def refresh_milestones():
db.commit()
except sqlite3.Error as e:
print("Failed inserting milestones to db:", e.args[0])
return False
return True
def reset_milestone(milestone):
if not milestone in current_app.config['REDEEMS']:
if not redeem_name in current_app.config['REDEEMS']:
print(f"Failed resetting milestone, {milestone} not in redeems file.")
return False
return None
try:
db = get_db()
db.execute(
"DELETE FROM milestones WHERE name = ?",
(milestone,)
)
db.execute(
"INSERT INTO milestones(name, progress, goal, complete) VALUES(?, ?, ?, FALSE)",
"INSERT INTO milestones(name, progress, goal) VALUES(?, ?, ?)",
(milestone, 0, current_app.config['REDEEMS'][milestone]['goal'])
)
db.commit()
return True
except sqlite3.Error as e:
except Error as e:
current_app.logger.error(f"Error occured adding a milestone: {e.args[0]}")
return False
return None
@ -152,16 +141,16 @@ def reset_milestone(milestone):
@with_appcontext
def init_db_command():
"""Clear the existing data and create new tables."""
if init_db():
click.echo('Initialized the database.')
init_db()
click.echo('Initialized the database.')
@click.command('clear-queue')
@with_appcontext
def clear_queue_command():
"""Remove all redeems from the redeem queue."""
if clear_redeem_queue():
click.echo('Cleared redeem queue.')
clear_redeem_queue()
click.echo('Cleared redeem queue.')
@click.command('refresh-counters')
@ -169,16 +158,17 @@ def clear_queue_command():
def refresh_counters_command():
"""Refresh counters from current config file.
(Remove old ones, add new ones.)"""
if refresh_counters():
click.echo('Counters refreshed.')
refresh_counters()
click.echo('Counters refreshed.')
@click.command('clear-refresh')
@with_appcontext
def refresh_and_clear_command():
"""Refresh counters and clear queue."""
if refresh_counters() and clear_redeem_queue():
click.echo('Counters refreshed and queue cleared.')
refresh_counters()
clear_redeem_queue()
click.echo('Counters refreshed and queue cleared.')
@click.command('refresh-milestones')
@ -186,29 +176,31 @@ def refresh_and_clear_command():
def refresh_milestones_command():
"""Initialize all milestones from the redeems file,
delete milestones not in redeem file."""
if refresh_milestones():
click.echo('Refreshed milestones.')
refresh_milestones()
click.echo('Refreshed milestones.')
@click.command('reset-milestone')
@click.argument('milestone')
def reset_milestone_command(milestone):
"""Resets a completed milestone back to zero."""
if milestone_complete(get_db(), milestone):
if milestone_complete(milestone):
if reset_milestone(milestone):
click.echo(f"Reset milestone {milestone}.")
else:
click.echo(f"Resetting milestone {milestone} failed.")
else:
click.echo(f"Could not reset milestone {milestone}, milestone not completed.")
click.echo("(You can hard-reset-milestone if you really want to reset it.)")
@click.command('hard-reset-milestone')
@click.argument('milestone')
def hard_reset_milestone_command(milestone):
"""Resets any milestone back to zero."""
if reset_milestone(milestone):
click.echo(f"Hard reset milestone {milestone}.")
click.echo(f"Hard reset milestone {milestone}.")
else:
click.echo(f"Hard resetting milestone {milestone} failed.")
def init_app(app):
app.teardown_appcontext(close_db)

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@ -3,6 +3,6 @@ REDEEMS={
"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
"request": {"price": 100, "type": "note", "info": "Request a level, gamemode, skin, etc."},
"go_nap": {"goal": 1000, "type": "milestone", "info": "Streamer will go nap when the goal is reached."},
"go_nap": {"type": "milestone", "info": "Streamer will go nap when the goal is reached.", "goal": 1000},
"inactive": {"price": 100, "type": "note", "info": "Example redeem that is inactive by default", "category": ["inactive"]}
}

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@ -22,29 +22,10 @@ def handle_redeem(message, user_id):
return
db = get_db()
price = current_app.config['REDEEMS'][redeem]["price"]
redeem_type = current_app.config['REDEEMS'][redeem]["type"]
points = read_users_points(db, user_id)
# handle milestone first because it doesn't have a price
if redeem_type == "milestone":
if milestone_complete(db, redeem):
send_chat(f"Can't redeem {redeem}, that milestone was already completed!")
elif not note:
send_chat(f"Cannot redeem {redeem}, no amount of points specified.")
elif not note.isdigit():
send_chat(f"Cannot redeem {redeem}, amount of points is not an integer.")
elif int(note) > points:
send_chat(f"Can't redeem {redeem}, you're donating more points than you have.")
elif add_to_milestone(db, user_id, redeem, int(note)):
send_chat(f"Succesfully donated to {redeem} milestone!")
if check_apply_milestone_completion(db, redeem):
send_chat(f"Milestone goal {redeem} complete!")
else:
send_chat(f"Redeeming milestone {redeem} failed.")
return
# handle redeems with price argument
price = current_app.config['REDEEMS'][redeem]["price"]
if not points or points < price:
send_chat(f"Can't redeem {redeem}, you don't have enough points.")
return
@ -69,5 +50,20 @@ def handle_redeem(message, user_id):
send_chat(f"{redeem} redeemed for {price} points.")
else:
send_chat(f"Redeeming {redeem} failed.")
elif redeem_type == "milestone":
if milestone_complete(db, redeem):
send_chat(f"Can't redeem {redeem}, that milestone was already completed!")
elif not note:
send_chat(f"Cannot redeem {redeem}, no amount of points specified.")
elif not note.isdigit():
send_chat(f"Cannot redeem {redeem}, amount of points is not an integer.")
elif int(note) > points:
send_chat(f"Can't redeem {redeem}, you're donating more points than you have.")
elif add_to_milestone(db, user_id, redeem, int(note)):
send_chat(f"Succesfully donated to {redeem} milestone!")
if check_apply_milestone_completion(db, redeem):
send_chat(f"Milestone goal {redeem} complete!")
else:
send_chat(f"Redeeming {redeem} failed.")
else:
send_chat(f"{redeem} not redeemed, type of redeem not found.")

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@ -139,11 +139,7 @@
{% for redeem, redeem_info in redeems.items() %}
<tbody>
<td>{{ prefix }}{{ redeem }}</td>
{% if redeem_info["type"] == "milestone" %}
<td></td>
{% else %}
<td>{{ redeem_info["price"] }}</td>
{% endif %}
<td>{{ redeem_info["type"] }}</td>
{% if redeem_info["info"] %}
<td>{{ redeem_info["info"] }}</td>