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...
31426fd851
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README.md
13
README.md
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@ -323,21 +323,22 @@ REDEEMS={
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"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
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"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
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"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
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"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
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"request": {"price": 100, "type": "note", "info": "Request a level, gamemode, skin, etc."},
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"request": {"price": 100, "type": "note", "info": "Request a level, gamemode, skin, etc."},
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"go_nap": {"goal": 1000, "type": "milestone", "info": "Streamer will go nap when the goal is reached."},
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"go_nap": {"type": "milestone", "info": "Streamer will go nap when the goal is reached.", "goal": 1000},
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"inactive": {"price": 100, "type": "note", "info": "Example redeem that is inactive by default", "category": ["inactive"]}
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"inactive": {"price": 100, "type": "note", "info": "Example redeem that is inactive by default", "category": ["inactive"]}
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}
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}
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```
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```
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#### File format
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#### File format
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`redeems.py` is a config file with just a `REDEEMS` key, that assigns a dictionary of redeems to it.
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`redeems.py` is a config file with just a `REDEEMS` key, that assigns a dictionary of redeems to it.
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Each dictionary entry is a redeem, and the dictionary keys are strings that decides the chat command for the redeem.
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Each dictionary entry is a redeem, and the dictionary keys are strings that decides the chat command for the redeem.
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The value is another dictionary that needs to have an entry for `"type"` and
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The value is another dictionary that needs to have entries for `"type"`,
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an entry for `"price"` for non-milestones or `"goal"` for milestones.
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an entry for `"price"` unless the redeem is a milestone,
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Optionally, each redeem can also have `"info"` and `"category"` entries.
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and optionally `"info"` and `"category"`.
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If the `"type"` is `"milestone"`, there's an additional required `"goal"` field as well.
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- `"price"` value should be an integer that decides how many points the redeem will cost. Milestone redeems don't use the `"price"` value, they instead need to have a `"goal"`.
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- `"price"` value should be an integer that decides how many points the redeem will cost. Milestone redeems don't use the `"price"` value.
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- `"goal"` is a required field for milestone goals. It should be an integer, deciding the amount of points required to complete the milestone.
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- `"type"` value should be either `"list"`, `"counter"`, `"note"` or `"milestone"`. This decided the redeem's type, and whether it will show up as a counter at the top of the dashboard or as an entry in the "recent redeems" chart.
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- `"type"` value should be either `"list"`, `"counter"`, `"note"` or `"milestone"`. This decided the redeem's type, and whether it will show up as a counter at the top of the dashboard or as an entry in the "recent redeems" chart.
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- `"info"` value should be a string that describes what the command does. It's optional, but I recommend writing one for all `"list"`, `"note"` and `"milestone"` redeems (so that chatters know what they're redeeming and whether they should leave a note).
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- `"info"` value should be a string that describes what the command does. It's optional, but I recommend writing one for all `"list"`, `"note"` and `"milestone"` redeems (so that chatters know what they're redeeming and whether they should leave a note).
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- `"goal"` is a required field for milestone goals. It should be an integer, deciding the amount of points required to complete the milestone.
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- `"category"` is an optional list of strings, the categories the redeem is in.
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- `"category"` is an optional list of strings, the categories the redeem is in.
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If a category from the list is in `ACTIVE_CATEGORIES` from `config.py`,
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If a category from the list is in `ACTIVE_CATEGORIES` from `config.py`,
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then the redeem will be active. It will not be active if none of the categories
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then the redeem will be active. It will not be active if none of the categories
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@ -2,12 +2,9 @@ import os
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import logging
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import logging
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from flask import Flask
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from flask import Flask
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from apscheduler.schedulers.background import BackgroundScheduler
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from apscheduler.schedulers.background import BackgroundScheduler
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from datetime import datetime
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from tlapbot.db import get_db
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from tlapbot.db import get_db
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from tlapbot.owncast_requests import is_stream_live, give_points_to_chat
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from tlapbot.owncast_requests import is_stream_live, give_points_to_chat
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from tlapbot.redeems import remove_inactive_redeems
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from tlapbot.redeems import remove_inactive_redeems
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from tlapbot.helpers import (get_last_online_time, delete_last_online_time,
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save_last_online_time)
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def create_app(test_config=None):
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def create_app(test_config=None):
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app = Flask(__name__, instance_relative_config=True)
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app = Flask(__name__, instance_relative_config=True)
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@ -59,14 +56,9 @@ def create_app(test_config=None):
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def proxy_job():
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def proxy_job():
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with app.app_context():
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with app.app_context():
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if is_stream_live():
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if is_stream_live():
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if get_last_online_time:
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delete_last_online_time()
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app.logger.info("Stream is LIVE. Giving points to chat.")
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app.logger.info("Stream is LIVE. Giving points to chat.")
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give_points_to_chat(get_db())
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give_points_to_chat(get_db())
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else:
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else:
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if not get_last_online_time:
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# TODO: error state
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save_last_online_time(get_db(), datetime.now(), False)
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app.logger.info("Stream is NOT LIVE. (Not giving points to chat.)")
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app.logger.info("Stream is NOT LIVE. (Not giving points to chat.)")
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# start scheduler that will give points to users
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# start scheduler that will give points to users
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@ -3,6 +3,6 @@ REDEEMS={
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"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
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"lurk": {"price": 1, "type": "counter", "info": "Let us know you're going to lurk."},
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"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
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"react": {"price": 200, "type": "note", "info": "Attach link to a video for me to react to."},
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"request": {"price": 100, "type": "note", "info": "Request a level, gamemode, skin, etc."},
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"request": {"price": 100, "type": "note", "info": "Request a level, gamemode, skin, etc."},
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"go_nap": {"goal": 1000, "type": "milestone", "info": "Streamer will go nap when the goal is reached."},
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"go_nap": {"type": "milestone", "info": "Streamer will go nap when the goal is reached.", "goal": 1000},
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"inactive": {"price": 100, "type": "note", "info": "Example redeem that is inactive by default", "category": ["inactive"]}
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"inactive": {"price": 100, "type": "note", "info": "Example redeem that is inactive by default", "category": ["inactive"]}
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}
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}
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@ -95,37 +95,6 @@ def add_user_to_database(db, user_id, display_name):
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current_app.logger.error(f"To user id: {user_id}, with display name: {display_name}")
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current_app.logger.error(f"To user id: {user_id}, with display name: {display_name}")
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def save_last_online_time(db, timestamp, from_owncast):
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try:
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db.execute(
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"INSERT OVERWRITE last_online_time(id, last_online_time, from_owncast)",
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(1, timestamp, from_owncast)
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)
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db.commit()
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except Error as e:
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current_app.logger.error(f"Error occured saving last online time: {e.args[0]}")
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current_app.logger.error(f"Timestamp: {timestamp}, from_owncast: {from_owncast}")
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def get_last_online_time(db):
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try:
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cursor = db.execute(
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"SELECT last_online_time FROM last_online_time WHERE id = 1"
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)
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last_online_time = cursor.fetchone()
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return last_online_time
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except Error as e:
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current_app.logger.error(f"Error occured reading last online time: {e.args[0]}")
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def delete_last_online_time(db):
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try:
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db.execute("DELETE FROM last_online_time")
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db.commit()
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except Error as e:
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current_app.logger.error(f"Error occured deleting last online time: {e.args[0]}")
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def change_display_name(db, user_id, new_name):
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def change_display_name(db, user_id, new_name):
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try:
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try:
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cursor = db.execute(
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cursor = db.execute(
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@ -1,13 +1,11 @@
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from flask import Flask, request, json, Blueprint, current_app
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from flask import Flask, request, json, Blueprint, current_app
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from datetime import datetime
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from tlapbot.db import get_db
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from tlapbot.db import get_db, refresh_counters, clear_redeem_queue
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from tlapbot.owncast_requests import send_chat
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from tlapbot.owncast_requests import send_chat
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from tlapbot.owncast_helpers import (add_user_to_database, change_display_name,
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from tlapbot.owncast_helpers import (add_user_to_database, change_display_name,
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read_users_points, remove_duplicate_usernames, get_last_online_time, delete_last_online_time)
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read_users_points, remove_duplicate_usernames)
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from tlapbot.help_message import send_help
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from tlapbot.help_message import send_help
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from tlapbot.redeems_handler import handle_redeem
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from tlapbot.redeems_handler import handle_redeem
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# might need datetime timestamp
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bp = Blueprint('owncast_webhooks', __name__)
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bp = Blueprint('owncast_webhooks', __name__)
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@ -17,22 +15,6 @@ def owncast_webhook():
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data = request.json
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data = request.json
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db = get_db()
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db = get_db()
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if data["type"] == "STREAM_STARTED":
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# TODO: make this a function, import here and in init
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delete_last_online_time(db)
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last_online = get_last_online_time(db)
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if last_online and current_app.config['AUTO_REFRESH']:
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time_difference = datetime.now() - last_online
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if time_difference.seconds//60 > current_app.config['RECONNECT_TIME']:
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if refresh_counters() and clear_redeem_queue():
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current_app.logger.debug(f'Counters refreshed, redeem queue cleared.')
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else:
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current_app.logger.error(
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f'Error occured when automatically clearing queue and resetting counters.'
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)
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elif data["type"] == "STREAM_STOPPED":
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save_last_online_time(db, datetime.now(), True)
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# Make sure user is in db before doing anything else.
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# Make sure user is in db before doing anything else.
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if data["type"] in ["CHAT", "NAME_CHANGED", "USER_JOINED"]:
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if data["type"] in ["CHAT", "NAME_CHANGED", "USER_JOINED"]:
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user_id = data["eventData"]["user"]["id"]
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user_id = data["eventData"]["user"]["id"]
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@ -30,8 +30,3 @@ CREATE TABLE redeem_queue (
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note TEXT,
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note TEXT,
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FOREIGN KEY (redeemer_id) REFERENCES points (id)
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FOREIGN KEY (redeemer_id) REFERENCES points (id)
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);
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);
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CREATE TABLE online_time(
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id INTEGER PRIMARY KEY,
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online_time TIMESTAMP NOT NULL
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);
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@ -30,14 +30,12 @@
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<th>Your points balance</th>
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<th>Your points balance</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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{% for user in users %}
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{% for user in users %}
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<tr>
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<tbody>
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<td> {{ user[0] }} </td>
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<td> {{ user[0] }} </td>
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<td> {{ user[1] }} </td>
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<td> {{ user[1] }} </td>
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</tr>
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{% endfor %}
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</tbody>
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</tbody>
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{% endfor %}
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</table>
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</table>
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{% endif %}
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{% endif %}
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@ -54,14 +52,12 @@
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<th>Active counters</th>
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<th>Active counters</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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{% for counter in counters %}
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{% for counter in counters %}
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<tr>
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<tbody>
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<td> {{ counter[0] }} </td>
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<td> {{ counter[0] }} </td>
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<td> {{ counter[1] }} </td>
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<td> {{ counter[1] }} </td>
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</tr>
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{% endfor %}
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</tbody>
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</tbody>
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{% endfor %}
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</table>
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</table>
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{% endif %}
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{% endif %}
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{% if milestones %}
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{% if milestones %}
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@ -72,15 +68,13 @@
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<th>Progress</th>
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<th>Progress</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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{% for milestone in milestones %}
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{% for milestone in milestones %}
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<tr>
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<tbody>
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<td> {{ milestone[0] }} </td>
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<td> {{ milestone[0] }} </td>
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<td> <progress id="file" max={{ milestone[2] }} value={{ milestone[1] }}></progress></td>
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<td> <progress id="file" max={{ milestone[2] }} value={{ milestone[1] }}></progress></td>
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<td> {{ milestone[1] }} / {{ milestone[2] }}</td>
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<td> {{ milestone[1] }} / {{ milestone[2] }}</td>
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</tr>
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{% endfor %}
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</tbody>
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</tbody>
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{% endfor %}
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</table>
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</table>
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{% endif %}
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{% endif %}
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{% endif %}
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{% endif %}
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@ -105,18 +99,16 @@
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<th>Note</th>
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<th>Note</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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{% for row in queue %}
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{% for row in queue %}
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<tr>
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<tbody>
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<td>{{ row[0].replace(tzinfo=utc_timezone).astimezone().strftime("%H:%M") }}</td>
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<td>{{ row[0].replace(tzinfo=utc_timezone).astimezone().strftime("%H:%M") }}</td>
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<td>{{ row[1] }}</td>
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<td>{{ row[1] }}</td>
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<td>{{ row[3] }}</td>
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<td>{{ row[3] }}</td>
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{% if row[2] %}
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{% if row[2] %}
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<td>{{ row[2] }}</td>
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<td>{{ row[2] }}</td>
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{% endif %}
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{% endif %}
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</tr>
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{% endfor %}
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</tbody>
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</tbody>
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{% endfor %}
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</table>
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</table>
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{% endif %}
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{% endif %}
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</body>
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</body>
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@ -144,22 +136,20 @@
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<th>Description</th>
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<th>Description</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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{% for redeem, redeem_info in redeems.items() %}
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{% for redeem, redeem_info in redeems.items() %}
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<tr>
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<tbody>
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<td>{{ prefix }}{{ redeem }}</td>
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<td>{{ prefix }}{{ redeem }}</td>
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{% if redeem_info["type"] == "milestone" %}
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{% if redeem_info["type"] == "milestone" %}
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<td></td>
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<td></td>
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{% else %}
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{% else %}
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<td>{{ redeem_info["price"] }}</td>
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<td>{{ redeem_info["price"] }}</td>
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{% endif %}
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{% endif %}
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<td>{{ redeem_info["type"] }}</td>
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<td>{{ redeem_info["type"] }}</td>
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{% if redeem_info["info"] %}
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{% if redeem_info["info"] %}
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<td>{{ redeem_info["info"] }}</td>
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<td>{{ redeem_info["info"] }}</td>
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{% endif %}
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{% endif %}
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</tr>
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{% endfor %}
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</tbody>
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</tbody>
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{% endfor %}
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</table>
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</table>
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{% endif %}
|
{% endif %}
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</body>
|
</body>
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Loading…
Reference in New Issue